Pay for Games Played, Nothing Else
No rank packages, no guesses about how many games it might take. You pick a number of slots, your booster plays them, and that is your bill. Three games, three games. Simple.
Select your rank and how many games you need. Wins are not guaranteed; games are played regardless of result

Pay Per Game: No Win Guarantee
You pay per game played, not per win. If the booster loses, the game still counts. Choose Duo Mode to play alongside the booster.
Emerald IV · Select your tier and division
3 Games · Wins not guaranteed
Configure your boost
Rank
Emerald IV
Games
3 Games
A Booster will play on your Account.
You Queue with a Booster and climb together.
Champions & Role
Choose your champion pool & Role so your booster knows what you'll be playing.
Priority
Priority Orders are fast-tracked and handled by our highest-rated boosters.
High Duo MMR
Your booster will queue with a higher-ranked account to elevate your MMR.
UnTrackable Duo
Your booster will swap accounts every two games to enhance discretion.
Ultra UnTrackable Duo
Your booster will swap both account and champion every game.
Coaching Tips
Your booster will provide real-time calls and strategic guidance.
Voice with Booster
Your booster will join voice chat during games.
Total Price
Everything you need, exactly when you need it.
Your Rank
Games to Play


CarrotBoost Pro
Online

Pick your current rank and choose exactly how many games you want us to win for you.
Select a payment method that works for you and check out in just a few seconds.
Your booster starts playing right away and updates you after every single game is done.

Eight reasons why Pay Per Game is the smartest, most flexible way to boost your LoL rank.
No rank packages, no guesses about how many games it might take. You pick a number of slots, your booster plays them, and that is your bill. Three games, three games. Simple.
Never used a boosting service before? Order a single game and see what Challenger-level play looks like on your actual account before you commit to anything bigger. One game, zero risk, no strings.
Sitting at 65 LP, close to a promo, and nervous about a loss streak? A few PPG games can push you over without buying a whole division package for a gap you are nearly past already.
Does not matter if you order 1 game or 20. Every PPG slot gets a verified high-elo booster playing like it counts. The quality does not drop off just because it is a small order.
Hit your target early? Just stop. Need a break mid-order? Pause from your dashboard and your booster steps off immediately. Resume whenever you feel like it, no explanations needed.
Division packages build in buffer games to account for variance. If you only need to move 20-40 LP, you are likely overpaying with a full rank boost. PPG charges you for exactly what gets played and nothing more.
Go Solo if you want it handled while you are away. Go Duo if you want to play every game and just have a Challenger partner making your life easier. Both options, same pricing structure.
Iron to Challenger, EUW to TR. PPG is available across all ranks and all major servers. Wherever your account is and whatever division you are in, there is a booster ready to take the order.
Everything you need to know about Pay Per Game boosting before ordering.
PPG is the simplest boosting model there is. You buy individual game slots instead of a rank destination. A high-elo booster plays exactly the number of games you buy and that is it. No package minimums, no commitment beyond however many slots you order. Great for testing the service, topping up LP, or just picking how many games you want played without locking into a full climb.
Yes. One game is totally fine. No minimum beyond a single match. After it is done you can keep going, pause, or stop. That makes PPG a pretty low-commitment way to try boosting for the first time without feeling locked into anything.
Yes, full control the whole time. After any game finishes you can pause, add more slots, or close the order entirely through your dashboard. Refunds for unused games are handled by support, typically within 24 hours of the request.
Rank Boost charges a fixed price to get you from one rank to another, however many games it takes to get there. PPG charges per game played. You decide how many, you pay for exactly those. Better for short climbs or trying things out. Rank Boost is better value if you are going up multiple divisions.
All of them. Iron through Challenger, every major server. Price per game scales with rank since higher ranks need more skilled boosters, but every tier is covered on EUW, EUNE, NA, OCE, LAN, LAS, RU, and TR.
Same safety setup as every CarrotBoost order. VPN matched to your server, Offline Mode on, win rates kept natural. Your booster treats your account the same whether it is 1 game or 20. Nothing suspicious, nothing out of the ordinary.
PPG is the simplest boosting model there is. You buy individual game slots instead of a rank destination. A high-elo booster plays exactly the number of games you buy and that is it. No package minimums, no commitment beyond however many slots you order. Great for testing the service, topping up LP, or just picking how many games you want played without locking into a full climb.
Rank Boost charges a fixed price to get you from one rank to another, however many games it takes to get there. PPG charges per game played. You decide how many, you pay for exactly those. Better for short climbs or trying things out. Rank Boost is better value if you are going up multiple divisions.
Yes. One game is totally fine. No minimum beyond a single match. After it is done you can keep going, pause, or stop. That makes PPG a pretty low-commitment way to try boosting for the first time without feeling locked into anything.
All of them. Iron through Challenger, every major server. Price per game scales with rank since higher ranks need more skilled boosters, but every tier is covered on EUW, EUNE, NA, OCE, LAN, LAS, RU, and TR.
Yes, full control the whole time. After any game finishes you can pause, add more slots, or close the order entirely through your dashboard. Refunds for unused games are handled by support, typically within 24 hours of the request.
Same safety setup as every CarrotBoost order. VPN matched to your server, Offline Mode on, win rates kept natural. Your booster treats your account the same whether it is 1 game or 20. Nothing suspicious, nothing out of the ordinary.
Still have questions? We're on live chat 24/7.
Pay Per Game (PPG) boosting is the most flexible way to buy ranked boosting in League of Legends. Instead of committing to a rank package, you buy individual game slots and stop whenever you are happy. A high-elo professional booster plays every slot with the same commitment as any full Rank Boost order. PPG works for anyone who wants incremental LP progress, wants to try boosting without a big upfront spend, or just needs a handful of games to top off a rank they are nearly at.
Mostly players who are close to a promo and just need 20-40 LP without buying a full division package they do not actually need. Also players trying boosting for the first time and not wanting to commit to a large order before knowing what to expect. And experienced customers after a rough LP loss streak who want a single carry session to get back on track without over-ordering.
LP per win depends on your hidden MMR relative to your current rank. High MMR accounts tend to gain 25-30 LP per win while suppressed MMR accounts might see 16-20. That part our boosters cannot control. What they can control is win rate: PPG orders maintain 60-70% win rates, and most 5-10 game orders result in a measurable LP increase even accounting for the occasional loss.
Every Pay Per Game order runs the full CarrotBoost safety setup. VPN protection, Offline Mode, natural game spacing, and champion pattern matching. Add the Champion and Role option at checkout to lock your booster into picks that match your account history so everything stays consistent and nothing looks unusual.